Welcome to SDK, built using C and C++. It allows game developers to host and automatically install user-created mods in their games. It connects to the API, and documentation for its endpoints can be viewed here. Try it via our test environment.

Getting started

If you are a game developer, first step is to add mod support to your game. Once mod support is up and running, create your games profile on, to get an API key and access to all functionality offers. Try it via our test environment.

Documentation, examples and support

Documentation is available in the github wiki. Compiler specific setups and full working code examples are available to get you started. If you have any questions let us know in our discord channel.

Contributions Welcome

Our SDK is public and open source hosted on GitHub. Game developers are welcome to utilize it directly, to add support for mods in their games, or fork it to create plugins and wrappers for other engines and codebases. Many of these contributions are shared here. Want to make changes to our SDK? Submit a pull request with your recommended changes to be reviewed.

Wrappers SDK wrappers are available for the following languages and engines:

Are you creating a wrapper? Let us know!

Other Repositories

Our aim with, is to provide an open modding API. You are welcome to view, fork and contribute to our other codebases:


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